doomvalvemicrosoftproductivitycreativityRamblings in Valve Time | Valve
Ramblings in Valve Time | Valve blogs.valvesoftware.com
The idea that a 10-person company of 20-somethings in Mesquite, Texas, could get its software on more computers than the largest software company in the world told him that something fundamental had changed about the nature of productivity [...] The success of Doom made it obvious that this was no longer the case. There was now little value in doing the same thing even twice; almost all the value was in performing a valuable creative act for the first time.