#ux (165 links)
- Uncle Sam thinks your time is worth nothing economist.com
- Daring Fireball: ‘Your Frustration Is the Product’ daringfireball.net
People are spending less and less time on the web because websites are becoming worse and worse experiences, but the publishers of websites are almost literally trying to dig their way out of that hole by adding more and more of the reader-hostile shit that is driving people away.
Let's take a look at everything new in Google Stitch to find out if it's just more hype, or if it really is a gamechanger for UI/UX design.
- Detail · Where craft lives detail.design
A collection of small details that make a big difference.
User journeys should be managed like products — by people and teams with specialized, journey-dedicated roles who continually research, measure, optimize, and orchestrate the experience.
- The Design System Priority of Constituencies cloudfour.com
Good, brief JTBD primer.
- The Aesthetic-Usability Effect nngroup.com
Users are more tolerant of minor usability issues when they find an interface visually appealing. This aesthetic-usability effect can mask UI problems during usability testing. Identify instances of the aesthetic-usability effect in your user research by watching what your users do, as well as listening to what they say.
- Ethical Maturity in User Research nngroup.com
- Don Norman: The term "UX" youtube.com
It's everything that touches on your experience with the product.
- Measuring Experiences, Not Product Use | LinkedIn linkedin.com
Measuring the use of the product isn’t bad. However, it does not measure the UX of the product. The UX is the user experience, and these metrics have nothing experiential in them.
- Ambient Co-presence maggieappleton.com
... or more accurately: bad mobile-first web design.
- Martin Lewis: 'UO is just as important as UX: A tip for anyone developing their website or app' blog.moneysavingexpert.com
- In Praise of the Unambiguous Click Menu | CSS-Tricks css-tricks.com
- Personas vs. Jobs-to-Be-Done nngroup.com
Jobs-to-be-done focus on user problems and needs, while well-executed personas include the same information and also add behavioral and attitudinal details.
- The Psychology Behind TikTok's Addictive Feed growth.design
- The UX of LEGO Interface Panels – George Cave designedbycave.co.uk
- Laws of UX lawsofux.com
- How People Read Online: New and Old Findings nngroup.com
- Figure It Out – A List Apart alistapart.com
Color is, without a doubt, the visual element most often misunderstood and misused.
- Designing for Progressive Disclosure :: UXmatters uxmatters.com
- Customer Journey Map. What is it? Why Do It? (Part 1) doingcxright.com
a journey map is merely a diagram that shows the steps customer(s) go through when interacting with a company. It is common to interact with companies in multiple ways such as shopping online and visiting a retail store. The need for a journey map becomes most important as the number of touchpoints increases and when the customer buying path gets complex.
- Understanding the Kano Model – A Tool for Sophisticated Designers articles.uie.com
Working with our clients, we’ve seen teams prioritize their work using the Kano Model. They’re constantly monitoring their users’ current basic expectations, to make sure there’s nothing they’re missing. They are always on the lookout for inexpensive ways to add excitement generators. And they use the performance payoff to help understand how much delight they can generate with new features.
- Stop Misusing Toggle Switches uxmovement.com
- The time I tried to ruin Halo 2 - Polygon polygon.com
- Humane by Design humanebydesign.com
A resource that provides guidance for designing ethically humane digital products through patterns focused on user well-being.
- Carousel Usage Exploration On Mobile E-Commerce Websites smashingmagazine.com
<blockquote>Summary: Even as more sites mimic swiping gestures and incorporate horizontal scrolling in desktop designs, users remain reluctant to move sideways through content.</blockquote>
<blockquote>The word mobile has come to mean many things. But when designing mobile software, we need some clarity. What kind of devices are we talking about?</blockquote>
- Microinteractions | Design with Details microinteractions.com
<blockquote>This book provides a new way of thinking about designing digital products: as a series of microinteractions that are essential to bringing personality and delight to applications and devices.</blockquote>
- Lean UX at Digital Design Agencies rosspw.com