#interface (38 links)
- Redefining Digital Interaction: The Future of Adaptive Interface Design blog.goldfoot.com
Useful to define a term. More edge-finding required.
- Laws of UX lawsofux.com
- LukeW | Touch Target Sizes lukew.com
- Lee Maguire – Guided by the Whispers of Angels hexkey.co.uk
Much more beyond this quote... "When you actually need to travel, your personal devices will keep you on track. For example something the “JITwatch“, or that iPhone app that triggers an alarm when GPS indicates you’re within a particular distance from your destination."... but everything has been done already.
- jQTouch jqtouch.com
A jQuery plugin with native animations, auto list navigation, and default application styles for Mobile WebKit browsers like iPhone, G1, and Pre.
- NETLab Toolkit - NETLab newecologyofthings.wik.is
"Free set of software tools that enable designers to easily "sketch in hardware". With no programming at all and working in the familiar environment of Flash, designers can hook up a physical sensor (e.g. a knob) and immediately get that knob to control a motor or a video projection. The toolkit works with a wide range of sensors, wireless sensors, input from the Wii Remote, controls motors and LEDs, communicates with MIDI devices, controls sound, graphics, and video in Flash, and communicates with DMX computer controlled lighting equipment, all with a simple drag-and-drop interface (of course, programming hooks are provided as well)."
- Writing Microcopy - Bokardo bokardo.com
The fastest way to improve your interface is to improve your copy-writing.
- RoamBi - Your Data, iPhone-Style roambi.com
Dynamic visualizations for the iPhone.
The power of faceted search lies in the ability of users to create their own custom navigation by combining various perspectives rather than forcing them through a specific path.
For throwing at certain designers. Surprising how poor some cta's are.
AWESOME! Maybe. Haven't read it yet.
A website showcasing the best (and sometimes worst) in e-commerce design, with a clear focus on the individual elements that make up online stores. We break down retailers and focus on individual user interface elements in order to provide a gallery of inspiration for designers, developers, information architects, and anyone working with online retail.
- Flickr: Panda flickr.com
Registration keeps out good posters and attracts trolls? Who'd have thought that?
- adaptive path » blog » Rachel Hinman » Greedy Mobile Interfaces adaptivepath.com
The dominance of visually-driven interfaces become especially problematic in the mobile context. Design principles and conventions like WYSIWYG and GUI become brittle and broken on small devices.
- A List Apart: Articles: Sign Up Forms Must Die alistapart.com
I believe we can get people engaged with digital services in a way that tells them how such services work and why they should care enough to use them. I also believe we can do this without explicitly making them fill out a sign-up form as a first step.
- Advancing Advanced Search - Boxes and Arrows: The design behind the design boxesandarrows.com
Advanced search functionality has not significantly developed in years. Poor matches and overwhelming search results remain a problem for users. Perhaps the standard search pattern deserves a new look.
- Facebox 1.0 famspam.com
A jQuery-based, Facebook-style lightbox which can display images, divs, or entire remote pages.
- UI-patterns.com ui-patterns.com
User Interface Design pattern library.
- Summary of my Playful IAs argument (Leapfroglog) leapfrog.nl
A lot of traditional IA practice doesn’t make sense anymore. Instead of directly designing an information space, you’re better off designing the rules that underly the generative construction of such spaces.
- About the Book - Designing Interfaces designinginterfaces.com
An intermediate-level book about interface and interaction design, structured as a pattern language.
- Beyond Flash marcgrabanski.com
"This is an effort to make an easy and simple way to blend the accessibility of html with the animation of flash. JavaScript is then used as the bridge to communicate between the two." Just a proof of concept at the moment.
- Good vs. Great Design cameronmoll.com
- Coding Horror: Usability Is Timeless codinghorror.com
The very existence of the new, updated book hints that usability guidelines evolve over time. In one of the first chapters, Nielsen makes this explicit by revisiting earlier web usability issues to see how much they've improved in seven years. Each
- Welcome to Flow in Games intihuatani.usc.edu
This is great. Go play.
Clients love to request [splash pages] and these are the arguments I use to shoot them down
- Amberlight - User Centred Research and Design Services amber-light.co.uk
London based Human-Computer Interaction (HCI) Consultancy who provide user-centred research and design services to clients and partners in the UK and internationally.
- Toggle (show/hide) elements in a Definition List tjkdesign.com
"Using a Definiton List and the DOM to create a nice FAQ page where clicking on the DTs (the questions) "toggles" the associated DDs (the answers)."
It’s time we designers stop thinking of ourselves as merely pixel people, and start thinking of ourselves as the creators of experiences. And when it comes to experience on the web, there’s no better way to create it than to write, and write well.
- Keith Devens - Programming Fonts keithdevens.com
"A font for programming must be monospaced, extremely readable, and must sharply distinguish between similar characters, such as capital O and zero and the number 1, capital I, and lowercase L. In addition, good programming fonts allow you to view more li
- zooming content | weblog | donotremove donotremove.co.uk
Each page is based on what I'm calling a 'zooming' layout. By that I mean that the information view and relevance on the page zooms out as the page goes down.
A twist on the Lightbox technique
- GreyBox demo amix.dk
A pop-up window that doesn't suck.
- UI Patterns and Techniques: Introduction time-tripper.com
Each of these patterns (which are more general) and techniques (more specific) are intended to help you solve design problems.
- Usability testing without a budget | 456 Berea Street 456bereastreet.com
You can squeeze in a low budget, quick and basic test anyway, which is much better than not testing at all.