#via:infovore (31 links)
- href.cool: Links of the 2010s href.cool
- The BS-Industrial Complex of Phony A.I. – GEN gen.medium.com
- Get started | Learning Synths learningsynths.ableton.com
- Multistage environments with Ansible – Ross Tuck rosstuck.com
- code like you don’t have the time (tecznotes) mike.teczno.com
[this is good] and I will remember more of it in future.
- The Slow Death of the University - The Chronicle Review - The Chronicle of Higher Education chronicle.com
"Education should indeed be responsive to the needs of society. But this is not the same as regarding yourself as a service station for neocapitalism. In fact, you would tackle society’s needs a great deal more effectively were you to challenge this whole alienated model of learning. Medieval universities served the wider society superbly well, but they did so by producing pastors, lawyers, theologians, and administrative officials who helped to sustain church and state, not by frowning upon any form of intellectual activity that might fail to turn a quick buck." Terry Eagleton on good form.
- showterm showterm.io
<blockquote>"Termshows are purely text based. This makes them ideal for demoing instructions (as the user can copy-paste), making fail-safe "live-coding" sessions (plain text is very scalable), and sharing all your l33t terminal hacks."</blockquote>
- Mosh: the mobile shell mosh.mit.edu
"Remote terminal application that allows roaming, supports intermittent connectivity, and provides intelligent local echo and line editing of user keystrokes." As recommended by Matthew Somerville.
- Serve - Delicious ERB, Haml + Sass get-serve.com
Simple dynamic site generator with standardised templating tools: certainly looks nice for building those early-stage prototypes before you need a full backend.
- PhantomJS: Headless WebKit with JavaScript API phantomjs.org
PhantomJS is a headless WebKit with JavaScript API. It has fast and native support for various web standards: DOM handling, CSS selector, JSON, Canvas, and SVG.
- Styleguide — Paul Robert Lloyd paulrobertlloyd.com
A well-structured styleguide. Need more of these.
- inessential.com: Pub Rules inessential.com
I’d love to run, edit, and write for a publication bigger than just me and my blog. I don’t have time, so I won’t, at least not any time soon. But if I were to run a publication, I’d have a few rules.
"Send in your child's drawing - one that they drew and coloured and Child's Own Studio will handcraft a unique stuffed toy, to be cherished for a lifetime." Nice idea.
- GameDevBlog: Story Games - My New Obsession gamedevblog.com
Raph Koster once said he became disillusioned with games because, after working to come up with a method to universally describe them, he realized that they're all basically math. And that's yet another reason why story games are so freaking cool - they aren't. (Well, technically they are, because the universe is math, but you know what I mean.) With D&D it's pretty easy to see through the story through to the underlying math. But with some of these story games, it's the story that matters - the math just pops up on occasion in service to the story, to resolve disagreements or escalate.
- Lee Maguire – Guided by the Whispers of Angels hexkey.co.uk
Much more beyond this quote... "When you actually need to travel, your personal devices will keep you on track. For example something the “JITwatch“, or that iPhone app that triggers an alarm when GPS indicates you’re within a particular distance from your destination."... but everything has been done already.
- cdto - Project Hosting on Google Code code.google.com
Fast mini application that opens a Terminal.app window cd'd to the front most finder window. This app is designed (including it's icon) to placed in the finder window's toolbar.
- Less Talk More Rock- Boing Boing boingboing.net
An entire generation seems to have become used to experiences clogged with menus and text, spammed with awkward cutscenes, choked by voice acting, mangled by incongruent narrative, segmented by load times, stalled by informational messages. These elements serve to undermine the aesthetic coherence of the work -- they can dilute the magic, they can interrupt the flow, they can disrupt the basic audiovisual communication, they can break the spell.
- GDC 2010: Design in Detail: Changing the Time Between Shots for the Sniper Rifle from 0.5 to 0.7 Seconds for Halo 3 « Double Buffered doublebuffered.com
Some notes from the session Design in Detail: Changing the Time Between Shots for the Sniper Rifle from 0.5 to 0.7 Seconds for Halo 3 presented by Jaime Griesemer from Bungie.
"The unspoken premise of [Jesse Schell's] DICE 2010 lecture is that people are prisoners to external reward systems. "External reward" is practically a curse word to me, a thing I'm ever vigilant against. I don't need experience point systems giving me a false sense of mastery, or Xbox "achievements" for watching the opening movie of a game (that's a real one). But people absolutely are driven by external rewards. So much so that Schell doesn't even question it, he simply takes it as given."
- ImageOptim – PNG/JPEG/GIF optimizer for Mac OS X imageoptim.pornel.net
"Optimizes images [...] by finding best compression parameters and by removing unnecessary comments and color profiles. It handles PNG, JPEG and GIF animations." Be interesting to see how this stacks up against smush.it.
- Rock, Paper, Shotgun: Dr Who’s new toy » RPS At E3: APB - The Most Important Game At E3 rockpapershotgun.com
"Jones said how most open city games tend to come with about 100 licensed tracks, but that they realised that most players would far rather listen to their own mp3 collection. But this is an online game. So they’ve done a deal with Last.FM to use their technology in such a brilliantly imaginative way. If you’re listening to a favourite track in your car, and drive past some other players, should they have the same track on their hard drive the game will find it, and they’ll hear it from your car as you go by. Should they not have it, the game will find a track that’s similar and play that instead." Pipped.
- favicon.ico Generator favicon.cc
- Poken - buy Poken at Firebox.com firebox.com
This keyring-friendly USB device lets you swap contact details instantly. Simply pull out your Poken and ‘high five’ it with your new best friend’s. Clever RF technology then zaps the info between the devices, so next time you log on to your favourite site, your profiles are linked. Genius!
- Preoccupations: Our work (so far) this year preoccupations.org
Covering every current platform (PC/Mac/Linux, PSP, PS3, Xbox 360, DS, iPhone, N-gage), the 20 isn't just a list of independently made and under-appreciated games, it's a list of the games that celebrate what makes Offworld Offworld: the beautiful and the bizarre, and the games trying to push the medium forward and give us something we've never seen before, in whatever incremental way.
A few weeks ago we released a version of the Flickr site tailored specifically for the iPhone. Developing this site was very different from any other project I’ve worked on; there seems to be a new set of frontend rules for developing high-end mobile sites. A lot of the current best practices get thrown out the window in the quest for minimum page weight and fastest load times over slow celluar connections.